AI Game Engine Programming710 pages | Dec 12, 2008 |ISBN:1584505729 | PDF | 7.5 Mb
A fully revised update to the first edition, "AI
Game Engine Programming, Second Edition" provides
game developers with the tools and information they need to create modern
game AI engines. Covering the four principle elements of
game artificial intelligence, the book takes you from theory to actual
game development, going beyond merely discussing how a technique might be used. Beginning with a clear definition of
game AI, you'll learn common terminology, the underlying concepts of AI, and you'll explore the different parts of the
game AI engine.