Win x64 | File Size: 1.37 GB
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.
3D PBR Painting
Use a complete and familiar set of texturing tools: PBR and particle painting, Substance procedural effects, smart materials and smart masks, and fast baking.
Iray Pathtrace Rendering
- Render directly with NVIDIA Iray and enhance your images with Yebis post-process effects.
- Toggle the viewport in new fullscreen mode for an immersive painting experience.
Automated Texturing
Use and reuse presets and integrated bakers to speed up texturing.
Smart Materials
Create and reuse your own mesh-adaptive materials
Smart Masks
Create and reuse your own mesh-adaptive mask presets
Integrated Bakers
AO / normal map / etc.
Premium Content
The updated material library contains scan-based Substance textures and grunge maps, plus hundreds of alphas and brushes.
Whats New:
Added:
[Export] Get the status of an export with step progress
[Export] Allow cancelling an export
[Export] Export textures to Sketchfab without loosing normal map quality
[Export] Export in glTF binary format (glb)
[Export] Allow resizing columns in configuration tab of the export window
[Shader] Add a changelog for the shader API
[Scripting] Add Before and After callback functions when exporting textures
[Iray] Upgrade to SDK 2017.1 (support of Volta GPUs)
Fixed:
Crash when quitting the application before the main window is displayed
[MAC] Crash when loading grayscale maps with IRAY
[MAC] VRAM detection is not correct with the new High Sierra OS
[Plugin] Downloading assets from Substance Source does not work anymore
[Scripting] Incorrect minimum plugin version detection
[Export] Fail to save export preset after exporting textures
[Instancing] Issue on generators instantiated in a TextureSet with no Additional Maps
[Viewport] Dithering does not work with resolution above 4k
[Viewport] 2D View material display is covered with noise
[Shelf] Improve loading time for shelf presets
[Engine] Incorrect blending when painting under color selection
System Requirements:
Minimum:
- OS: Windows 7 / 8 / 10 - (64 bit)
- Memory: 8 GB RAM
- Graphics: VRAM 2GB
- DirectX: Version 11
Recommended:
- OS: Windows 7 / 8 / 10 - (64 bit)
- Memory: 16 GB RAM
- Graphics: VRAM 4GB
- DirectX: Version 11
HOMEPAGE
https://www.allegorithmic.com/
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