Java Programming Bootcamp: Develop 20 Real World Projects (Updated 11/2021)
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 15.0 GB | Duration: 34h 54m

What you'll learn
Get real-world experience by developing an Java based Web application using technologies like JSP, Servlets
Master Object-Oriented Programming concepts by using a real-world application as a case study
Gain in-depth understanding of core & advanced features of Java
Master design principles, best practices and coding conventions for writing well-designed, professional Java code
Description
Software developers today utilize hundreds of programming languages, but none are as widely used, versatile, or transferrable as Java.

Java Development Masterclass: Build 15 Modern App Projects (Updated 11/2021)
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 11.1 GB | Duration: 26h 16m

What you'll learn
Master design principles, best practices and coding conventions for writing well-designed, professional Java code
Get real-world experience by developing an Java based Web application using technologies like JSP, Servlets
Master Object-Oriented Programming concepts by using a real-world application as a case study
Learn Java Practically
Description
Java is the solution to this incongruity.

3ds Max and V-Ray : Advance Your Rendering Skills
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 12.5 GB | Duration: 16h 49m

What you'll learn
Get up and running with the V-Ray 5 rendering ee inside 3ds Max
Lighting Analysis tool
Viewport IPR
Critical V-Ray concepts
V-Ray Materials
How to create in-camera effects
Depth of field and motion blur
How to easily add lifelike effects to your 3D models using FX tools such as VRayFur
Streamlining material editor workflow
Managing assets
Referencing materials with XRefs
Rendering the Physical Material
Controlling highlights with Roughness
Directing reflections and refractions
Simulating translucency and scattering
Building a shading network
Combining and color correcting maps
Baking maps with Render to Texture
Procedural mapping
Using relief maps: bump, normal, and displacement
Physical lighting and gamma correction
High dynamic range and exposure control
Global illumination
Exterior daylight
Image-based lighting
Advanced environment options
Geometric backdrops and material emission
Interior daylight
Importing photometric data
Studio lighting
Spot light image projection
Atmospheric effects
Why you should use substances for texturing
Adjusting your Substance workflow mode and settings
Creating materials from photos with Bitmap2Material
Working with texture maps from Substance Designer and Painter
Exporting maps as EXR and PSD files
Using the exported maps in V-Ray
Using exposure compensation
Using photometric lighting
Adding sunlight
Adjusting auxiliary lights
Balancing lights
Day rendering
Compositing in Photoshop
Night lighting
Night rendering and compositing
Adding reflections and final touches
Setting up environmental lighting
Adding sunlight to a scene
Creating lighting and reflection elements
Compositing day scenes in Photoshop
Lighting for night
Rendering night elements
Compositing night scenes in Photoshop
Description
1- V-Ray 5 Essential Training
Section 1 - 9
Bner and Intermedite
Get up and running with the V-Ray 5 rendering ee inside 3ds Max.

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